國立嘉義大學114學年度第2學期教學大綱

課程代碼11423720032上課學制大學部
課程名稱科技輔助語言學習 Technology enhanced language learning授課教師 (師資來源)劉沛琳(外語系)
學分(時數)2.0 (2.0)上課班級外語系2年甲班
先修科目必選修別選修
上課地點創意樓 B01-305C 授課語言英文
證照關係有。晤談時間星期3第A節~第D節, 地點:創意樓劉沛琳老師研究室
課程大網網址https://web085004.adm.ncyu.edu.tw/Syllabus/Syllabus_Rpt.aspx?CrsCode=11423720032
備 註教學進度及成績評量方式得視實際教學情況異動。
本課程之教學主題、內容或活動是否與性別平等議題有相關之處:否本課是否使用原文教材或原文書進行教學:否
是否安排彈性教學週次:否

◎系所教育目標:
(Space)
◎核心能力關聯性
1.自我了解與發展5 關聯性最強
2.公民責任與實踐3 關聯性中等
3.國際文化與視野5 關聯性最強
◎本學科內容概述:
Technology-enhanced language learning (TELL) encompasses a variety of uses of technology which enables, expands, and enhances language teaching and learning through a variety of innovations. In the 21st century, it is rare to encounter a classroom which does not use technology to some degree. Powerpoint presentations, Youtube videos, interactive response systems (IRS), and other online resources continue to grow in popularity. At the same time, the “digital divide” (or gap in the amount and quality of digital resources between poorer and remote schools as compared to richer or more urban schools) is also disappearing. Thus, what we are facing in this decade is an increasingly apparent “digital use divide” in which the effective use of technology as a transformative agent of student empowerment is emphasized, in comparison to some applications of Computer Assisted Language Learning (CALL), in which computers serve only as assistants to learning. TELL, as such, emphasizes the role of technology to empower students, improving and deepening learning. TELL embraces many types of applications, ranging from the use of mobile devices (mobile-learning), to digital game play and design, 3D modeling and printing technologies, applications for multimedia recording and editing, and services for online collaboration and networking.
◎本學科教學內容大綱:
Below are 18 proposed topics for content related to TELL (although a full syllabus may need two or more weeks per topic and would need to involve time for students to demonstrate their use of TELL through assessment activities): 1. Interdisciplinary learning outcomes related to technology-enhanced language learning (computational thinking, higher order thinking, Maker’s spirit, STEAM) 2. Find a place for TELL in the EFL classroom 3. Multimedia applications: video design and editing 4. Multimedia applications: website design 5. Digital game-based learning and game design (Scratch, Scratch Jr., Kodu) 6. Micro-controller unit (MCU) programming through Scratch for Arduino (S4A) – using English software 7. 3D modelling and printing 8. Drone photography/recording integrated into English projects 9. Mobile learning applications for English learning (Mobile-assisted Language Learning; MALL) 10. Mobile device applications for 10.Interactive Response Systems: Assessment of Learning; Classroom Management (Zuvio, Quizlet, ClassDojo, Code.org) 11.Interactive Response Systems: Gamification (Kahoot, Quizizz, Plickers) 12.Animation and e-book design (ShineCue) 13.Classroom collaboration platforms (Google Classroom, Blackboard, Nearpod, Padlet) 14.Ministry of Education resources (Cool English, EduCloud, APP Store) 15.Digital storytelling (Voicethread, StoryBird) 16.Technology-integrated Inquiry-based Learning (TIIBL) (Webquests, Escape Room Games, Treasure Hunts) 17.Instruction using Google Resources (Maps, Mail, Cloud Data Storage, Classroom) 18.Online multimedia resources (Youtube,Voicetube)
◎本學科學習目標:
本課程擬從心理、文學、哲學角度,以原文漫畫影片觀賞、小組討論、桌遊方式,分析影集中的豐富人性教材。
◎教學進度:
週次主題教學內容教學方法
01
課程介紹: 國際文化與視野課程介紹作業/習題演練、操作/實作、講授。
02
課程介紹: 國際文化與視野課程介紹作業/習題演練、操作/實作、講授。
03
文學作品介紹: 馬斯洛需求層次理論的自我了解與發展時光不復返: 活動一我是誰作業/習題演練、操作/實作、講授。
04
文學作品介紹: 馬斯洛需求層次理論的自我了解與發展時光不復返: 活動一我是誰作業/習題演練、操作/實作、講授。
05
文學作品賞析: 恐懼對人類造成的影響對自然探索與關懷膽量: 活動二卡牌人生作業/習題演練、操作/實作、講授。
06
文學作品賞析: 恐懼對人類造成的影響對自然探索與關懷膽量: 活動二卡牌人生作業/習題演練、操作/實作、講授。
07
文學作品賞析: 世界末日的壓力成因與後果及創意思考與啟發去陪青蛙: 活動三何處是兒家作業/習題演練、操作/實作、講授。
08
文學作品賞析: 世界末日的壓力成因與後果及創意思考與啟發去陪青蛙: 活動三何處是兒家作業/習題演練、操作/實作、講授。
09
文學作品賞析: 心理歷程與代價及創意思考與啟發幫派: 活動四何處是兒家作業/習題演練、操作/實作、講授。
10
文學作品賞析: 心理歷程與代價及創意思考與啟發幫派: 活動四何處是兒家作業/習題演練、操作/實作、講授。
11
期中成績預警期中成績預警作業/習題演練、操作/實作、講授。
12
文學作品賞析:壓力成因與後果、公民責任與實踐野火: 活動五陰屍路的人性與黑暗作業/習題演練、操作/實作、講授。
13
文學作品賞析:壓力成因與後果、公民責任與實踐野火: 活動五陰屍路的人性與黑暗作業/習題演練、操作/實作、講授。
14
文學作品賞析: 談團體認同第十九號對象: 活動六Walking Dead作業/習題演練、操作/實作、講授。
15
文學作品賞析: 談團體認同第十九號對象: 活動六Walking Dead作業/習題演練、操作/實作、講授。
16
期末報告期末報告作業/習題演練、操作/實作、講授。
17
期末報告期末報告作業/習題演練、操作/實作、講授。
18
成績確認成績確認作業/習題演練、操作/實作、講授。
◎課程要求:
教學內容得視實際情況異動。
◎成績考核
課堂參與討論40%
書面報告60%

補充說明:教學內容及成績評量方式得視實際教學情況異動。
◎參考書目與學習資源
法蘭·達拉本特 《陰屍路》(The Walking Dead)
◎教材講義
請改以帳號登入校務系統選擇全校課程查詢方能查看教材講義
1.請尊重智慧財產權、使用正版教科書並禁止非法影印。
2.請重視性別平等教育之重要性,在各項學生集會場合、輔導及教學過程中,隨時向學生宣導正確的性別平 等觀念及尊重多元性別,並關心班上學生感情及生活事項,隨時予以適當的輔導,建立學生正確的性別平等意識。